6/13/2016 Changelog

Official Notes
 These are the official notes released by developers.

Added
This section outlines features and mechanics that a completely new to the game.
 * 3 new Item crate spawns at Kings Airfield.
 * Airport has 3 new watchtowers.
 * You can find what server you are on by typing /server in chat.
 * ] now toggles chat on and off.
 * More servers have been added.

Changes
This section outlines features and mechanics that have been adjusted for balance or ease of use.
 * Acog, Holo and Reddot scope lines have been thinned.
 * Removed punching noise + stamina loss when in Dominion Outpost.
 * Health bar is now red.
 * Armor bar is now blue.
 * Respawn text clarified.
 * Solo spawn is now a spawn at minimum 300+ meters away.
 * Group spawn is now a spawn at minimum 500+ meters away.
 * World spawn is now roughly 1000+ meters away.
 * Low tier SMG's have taken a small rate of fire nerf.
 * SMG damage has been adjusted.
 * It now takes 10 seconds to unlock an airdrop to prevent poaching and running.
 * Traps, and explosives no longer have brutal damage.
 * Mine explosive radius lowered.
 * Mine damage has greatly reduced as it is True Damage and bypasses armor.
 * Grenade damage has been greatly reduced as it is True Damage and bypasses armor.
 * Grenade explosive radius lowered.
 * Tap shot in ironsight now has a .22 second delay meaning you can tap shot accurately 4 shots per second.
 * Tap shot TPS now has a .5 second delay making it very ineffective at long range tap shotting.
 * Hipfire / third person now gives +25% to weapon spread penalty.
 * Ironsight now lowers -40% to weapon spread making ironsight very accurate.
 * Attachment spread and recoil modifiers are now cumulative and applied AFTER the ironsight bonus.
 * Hipfire recoil has been increased by 10%.
 * Ironsight recoil now gives -25% to recoil.
 * Shotgun Slug & APF rounds are now VERY accurate. APF is for killing Aliens.  Slug is great for headshotting a player.
 * Server population decreased to 70 from 60.
 * Reactor Facility aliens are now a little more aggressive and dangerous as this is a group activity and we expect groups to come prepared.

Fixes
This section outlines changes that were made to fix bugs or other issues that would cause the game to function improperly.
 * Burned car collision fixed.
 * Tower collision fixed.
 * Lightpole collision fixed.
 * Armor disassembly has been fixed.
 * Bug with deployable items and swapping slots creating a T pose character has been fixed.

Removed
This section outlines features or mechanics that have been removed from the game completely.
 * Removed server displaying on Map.
 * r3log has been fixed, please report your bugs to the bug report section and attach your R3dLog.
 * Fallen telephone poles collision has been fixed.