7/25/2016 Changelog

Official Notes
 These are the official notes released by developers.

Added
This section outlines features and mechanics that a completely new to the game. The Salute, Facepalm, Wave, Hands up!
 * Character Taunts have been added to the game!  Taunt other players by unlocking taunts, holding the alt button and selecting a taunt from your quick bar. Obtain taunts at cosmetic vendors in Dominion Outposts. Everyone starts with 4 default taunts:
 * Trading has been added to the game. Users can now trade items with each other by walking up to another player and holding the E button.
 * 5 novice and 5 veteran Australian servers have been added.
 * 3 new legendary weapons are now available from Weapon Boxes! The Crypt Keeper assault rifle, the Demoralizer rocket launcher and the Spirit Breaker sniper rifle!
 * The new MXZ5 assault rifle is now spawning in the world in Mercenary, Specops and Elite versions.
 * The new CR-IZU sub machine gun is now spawning in the world in Mercenary, Specops and Elite versions/
 * New weapon skins can be obtained via the Foundation Skins bag now available at the weapons vendor for Starlight Coins!
 * New cosmetic Dominion Enforcer pants and body have been added and can be obtained by opening the Cosmetic Box 1
 * A second fire escape has been added to one of the tall buildings located in Mistyvale.
 * Text about your death including weapon type and distance has been added to the death screen.

Changes
This section outlines features and mechanics that have been adjusted for balance or ease of use.
 * Flashlight blinding effect has been reduced to be more balanced.
 * Due to aliens at roadblocks and blockades all lengthy repair timers have been reduced.
 * Rocket Launcher damage has been slightly reduced.
 * Many new graphical optimization updates.

Fixes
This section outlines changes that were made to fix bugs or other issues that would cause the game to function improperly.
 * A bug where flashlights appeared on for some players, but off for others has been fixed to be properly synced.
 * Fix to a bug that could sometimes cause a desync thus causing a player to no longer deal any damage.
 * Bug with mines/traps death message leading players to believe they got killed from thousands of meters away has been fixed.
 * A stutter issue related to terrain has been identified and resolved.

Removed
This section outlines features or mechanics that have been removed from the game completely.
 * None