7/22/2016 Changelog

Official Notes
 These are the official notes released by developers.

Added
This section outlines features and mechanics that a completely new to the game.
 * Landmines now deal damage to group members to prevent exploit related to them.
 * Legendary assault rifles, snipers, sub-machine guns, shotguns and light machine guns next patch will have 5 repairs max, down from 10. JUST A HEADS UP!

Changes
This section outlines features and mechanics that have been adjusted for balance or ease of use.
 * Placing landmines/traps on top of each other no longer works.  They now have a .5 meter minimum radius between landmines.
 * Food and Water depletion rates have been standardized.  Food and Water now equally depletes over 45 minutes from full to empty regardless of idle, jogging or sprinting character state.
 * Legendary Pistols now have 3 repairs max, down from 10

Fixes
This section outlines changes that were made to fix bugs or other issues that would cause the game to function improperly.
 * Landmines now play a brief audio sound when you step on it before it explodes.
 * Unloading a weapon / opening a giftbox / opening a lootbag / drinking / eat / filling objects no longer causes inventory to refresh to top of screen.

Removed
This section outlines features or mechanics that have been removed from the game completely.
 * None